3D Modeling | Texturing

Hulk and Shambler creatures
Created for PC release Fictorum. Property of Scraping Bottom Games.
Creature concepted, modeled and textured by myself, while trying to fit to Fictorum and the vision from Scraping Bottom.
About 20k tri's, 2k albedo/metal/roughness pbr textures with emissive.
Sculpted in zbrush, remeshed in 3D-coat, textured in substance painter.